Interfusing twice or interfusing/withdraw in one turn will end your turn no matter how many action points you possess.Put your rangers in the grayplane(stealth) before you enter combat with the enemy, cus.why not, it ignores armor.The max level a character can reach in any campaign is 5, prepare accordingly.There are two-handed variants of every one-handed melee weapon except daggers.You have two weapon slots which can be swapped without using action points infnitely.Equip a ranged weapon on every single character and fire down the enemy before they enter attacking range.Only armor possesses classes restrictions There are no class restrictions on any weapons or off-hand.You can catch them just being adjacent, meaning you can be diagonal or up/down/left/right.I've literally never not caught one while keeping my party safe You usually dont have to super-rush the spirit as most maps arent that large enough for it to get away in 4 turns.So if you have a tier 0 weapon you can replace it with a free tier 1 from this. When you find an elemental spirit and choose to enchant one of your weapons(which i think is a way better choice compared to 1 legacy point), the enchanted weapon you recieve is always at least tier 1.Well, that is what this list is for! Enjoy! I know the game is brand spanking new, so new that it isn't even released yet so the information on it is scarce. Hello all, I am in love with this game and with due diligence would love to share some tips for the others that love it also.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |